Monday, 16 January 2012

Final thoughts

It has been a busy 3 months with modeling, texturing and animating. But now it's coming to the deadline with the project finished.

Due to the workload of other assignments and with my modeling abilities being at a basic level, the project was designed to be relatively simple to complete while still fulfilling the specifications and learning outcomes.

Remembering the process last year's project helped me to remember how to perform certain techniques such as texturing and using keyframes to animate the sword which saved time from trying to remember from scratch and to overcome problems that could occur (for example, the eyelids would behave incorrectly during the Summer scene unless I've added more keyframes). But in addition, new skills were acquired from attending lessons and looking up tutorials from the Internet (for example using the aim and constrain method to move the eyeballs) which greatly assisted the project to become more advanced. Not all tutorials were helpful though (such as animating the eyelid) which was disappointing but I've made sure that I didn't dwell on the failures too much and just continued the project using alternative methods.

While the sword model and animation are basic, they do their jobs well. The sword's simplicity helped convey its emotions such as anger and sadness so the audience can sympathize with it easily. The environments helps convince that time has passed and support the sword's emotions. Overall, I am pleased with how the project turned out in terms of the process and the final result which were done with little problems.

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