Monday, 12 December 2011

Is it Spring yet?

Today I was leaving Blend Shapes for now and moving onto animating the scene (as there's about a month to go before the deadline).

One thing I've learnt is that it is better to have a couple of small patches of grass than one big one. When I've tried painting in a huge chunk of grass onto my scene, my computer started to load very...very....slowly...so after I've managed to delete the huge grass, I've made a few smaller patches. I can justify this reason by setting the scene in a mountain area as you don't get that much grass in the mountains anyway. It's mainly rocky. Speaking of which, I've needed a rocky texture to make the setting look more convincing. There are no mountains nearby where I live so I took a picture of the gravel in my back garden instead.

More background scenery could be added soon but this will do in the meantime as you cans see in this five second preview which represents Spring. The ideal total time could be 20 seconds, 5 seconds per season. You can see the grass blowing in the wind and the eyes moving from side to side as if it's waiting for someone and examining its surroundings.




The "Es" that were used to move the eyes (from the Aim and Constrain tutorial used earlier) are hidden off screen so they won't appear in the video but I can still use them while animating.

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