.Firstly, I've decided to reshape the actual eyes making them more round. This is so I can model the eyelids easier using the previous tutorial I've found. This time I've managed to create a smoother shape. Last time, I was moving the shape's vertex in perspective view. The process works but the end result was that the eyelid looked messy. This time, I was using the Top and Side view instead which makes the eyelid a bit more professional as you can see below where the wireframes look natural.
I've tested the eyelids in different potions using the rotate tool. Pleased to report that they are working well so far. Admittedly, they don't make the sword look as cute anymore but that may change if I add textures...
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