Friday, 28 October 2011

Look into my eyes

Over the past few days, I've been trying to follow this eye tutorial I've found:

http://www.jawa9000.com/Technical/eyes/eyes.htm

It's an ok tutorial. Some steps are simple but it requires you to know a bit about Maya beforehand in order to follow the options (especially the textures part and the latter steps) and I think it might be more suited for an older version of Maya.

Anyway, I did manage to successfully make the eyeball move around. Here is a short video I've made demonstrating the tutorial:





I've created a simple shape that I can move around and by using the "Aim" option under the "Constrain" tool, the eyeball will follow.

Sadly, the other steps in the tutorial didn't help much. It goes onto how to make the eyeball blink but I was having a hard time following the steps and didn't think I was going anywhere with it. So I am pleased that I've got the eyeball moving but disappointed in that I couldn't finish the tutorial. It also would had been useful if it gave some more tips on how to model the actual eyeball. The eyeball itself was simple enough but the lids was a bit tricky (hence the reason why they look odd in the video). Truth to be told, my modeling skills aren't that great. Something that has stuck by me since college in 3DS Max.

However, I could use these eyes for my assignment so they're not wasted. In the meantime, I could try to look up more tutorials (specifically on the ones that tells you how to animate the eye's lids) or move onto creating the sword itself.

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